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Steven Tang
Game Developer
UI/UX Design Studies
These projects are UI/UX design studies where I emulate the behavior of successful game menus. By analyzing and recreating how games on the market are built, I was able to learn more about how to create the various types of menus you might see in games.
(All artwork used in these projects belong to their respective owners. I take no credit other than re-creating their menu behaviors.
These projects are purely for educational and self-improvement purposes.)
3D Modeling/Texturing
Here you can find my various 3D modeling & texture work.
Gungrave - Cerberus Guns
3D Model
Fan Created Keyblade - Excalibur
3D Model
Pontiac Firebird
Texture
Portal - Companion Cube
3D Model
Fan Created Pokemon - Sharkyon
3D Model
Futurama - Bender
3D Model
Escalator
3D Model & Texture
Lobby Stairs
3D Model & Texture
Barrels & Crates
3D Model & Bump Map
FF7 Advent Children - First Tsurugi
3D Model & Texture
CGI Pumpkin into Photo
Shader/Texture
San Francisco Tenderloin Sidewalk
Texture
Miscellaneous Works
Here you can find my miscellaneous works with programs such as flash and photoshop.
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